Homework Solution: Create a c++ program implementing a class that represents “ASCII art” images and operations on t…

    Create a c++ program implementing a class that represents “ASCII art” images and operations on them, respresented as two-dimensional char arrays allocated on the heap (using the new keyword). Create a new C++ source file named canvas.cpp that implements the Canvas class, so that canvas.cpp and the provided files compile into a program that runs with no failed tests. Submit the source file canvas.cpp The main.cpp and canvas.h are provided, these files are not to be edited only used to impement canvas.cpp file. Only use basic c++ statements: if/else, for loops, while loops, basic arrays and pointers(*). main.cpp file:
    #include <string>
    #include <cstdlib>
    #include <iostream>
    #include "canvas.h"
    
    using namespace std;
    
    
    inline void _test(const char* expression, const char* file, int line)
    {
            cerr << "test(" << expression << ") failed in file " << file;
            cerr << ", line " << line << "." << endl;
            abort();
    }
    
    #define test(EXPRESSION) ((EXPRESSION) ? (void)0 : _test(#EXPRESSION, __FILE__, __LINE__))
    
    
    void interactive_mode(char ink, int scale)
    {
            cout << "Enter a string and press Enter ";
            cout << "to see the ASCII art version." << endl;
            while (cin)
            {
                    string line;
                    getline(cin, line);
                    string invalid_chars;
                    for (int i = 0; i < line.size(); ++i)
                            if (line[i] < 'A' || line[i] > 'D')
                                    invalid_chars += line[i];
                    if (invalid_chars.size() > 0)
                    {
                            cout << "    String contained invalid chars: ";
                            for (int i = 0; i < invalid_chars.size(); ++i)
                            {
                                    cout << "'" << invalid_chars[i] << "'";
                                    if (i != invalid_chars.size() - 1)
                                            cout << ", ";
                            }
                            cout << "." << endl;
                    }
                    else
                    {
                            Canvas C(line);
                            C.replace('#', ink);
                            for (int i = 1; i < scale; ++i)
                                    C.embiggen();
                            cout << C.to_string();
                    }
            }
    
            exit(0);
    }
    
    
    int main()
    {
            // Interactive mode.
            // Uncomment the "interactive_mode..." line below to 
            // use your Canvas implementation interactively.
            // 
            // The first parameter specifies the character used to fill letters.
            // The second parameter specifies how large the canvas is scaled.
            // 
            // interactive_mode('@', 2);
    
    
            Canvas C1(3, 3);
            test(C1.width() == 3);
            test(C1.height() == 3);
            test(C1.to_string() == string("   n") 
                                        + "   n"
                                        + "   n");
    
            Canvas C2(4, 6);
            test(C2.width() == 4);
            test(C2.height() == 6);
            test(C2.to_string() == string("    n")
                                        + "    n"
                                        + "    n"
                                        + "    n"
                                        + "    n"
                                        + "    n");
    
    
            Canvas C3('A');
            test(C3.width() == 5);
            test(C3.height() == 5);
            test(C3.to_string() == string(" ### n")
                                        + "#   #n"
                                        + "#####n"
                                        + "#   #n"
                                        + "#   #n");
    
            Canvas C4('B');
            test(C4.width() == 5);
            test(C4.height() == 5);
            test(C4.to_string() == string("#### n")
                                        + "#   #n"
                                        + "#### n"
                                        + "#   #n"
                                        + "#### n");
    
            Canvas C5('C');
            test(C5.width() == 5);
            test(C5.height() == 5);
            test(C5.to_string() == string(" ####n")
                                        + "#    n"
                                        + "#    n"
                                        + "#    n"
                                        + " ####n");
    
            Canvas C6('D');
            test(C6.width() == 5);
            test(C6.height() == 5);
            test(C6.to_string() == string("#### n")
                                        + "#   #n"
                                        + "#   #n"
                                        + "#   #n"
                                        + "#### n");
    
            Canvas C7('E');
            test(C7.width() == 5);
            test(C7.height() == 5);
            test(C7.to_string() == string("     n")
                                        + "     n"
                                        + "     n"
                                        + "     n"
                                        + "     n");
    
    
            C4.replace('#', '@');
            test(C4.to_string() == string("@@@@ n")
                                        + "@   @n"
                                        + "@@@@ n"
                                        + "@   @n"
                                        + "@@@@ n");
    
            C4.replace(' ', '-');
            test(C4.to_string() == string("@@@@-n")
                                        + "@---@n"
                                        + "@@@@-n"
                                        + "@---@n"
                                        + "@@@@-n");
    
            C4.replace('-', '@');
            test(C4.to_string() == string("@@@@@n")
                                        + "@@@@@n"
                                        + "@@@@@n"
                                        + "@@@@@n"
                                        + "@@@@@n");
    
            Canvas C8(2, 6);
            C8.replace(' ', 'X');   
            test(C8.to_string() == string("XXn")
                                        + "XXn"
                                        + "XXn"
                                        + "XXn"
                                        + "XXn"
                                        + "XXn");
    
            
            Canvas C9('A');
            C9.embiggen();
            test(C9.width() == 10); 
            test(C9.height() == 10);        
            test(C9.to_string() == string("  ######  n")
                                        + "  ######  n"
                                        + "##      ##n"
                                        + "##      ##n"
                                        + "##########n"
                                        + "##########n"
                                        + "##      ##n"
                                        + "##      ##n"
                                        + "##      ##n"
                                        + "##      ##n");
            
            Canvas C10('B');
            C10.embiggen();
            test(C10.width() == 10);        
            test(C10.height() == 10);       
            test(C10.to_string() == string("########  n")
                                         + "########  n"
                                         + "##      ##n"
                                         + "##      ##n"
                                         + "########  n"
                                         + "########  n"
                                         + "##      ##n"
                                         + "##      ##n"
                                         + "########  n"
                                         + "########  n");
    
            Canvas C11(2, 3);
            C11.embiggen();
            test(C11.width() == 4); 
            test(C11.height() == 6);        
            C11.embiggen();
            test(C11.width() == 8); 
            test(C11.height() == 12);       
            C11.embiggen();
            test(C11.width() == 16);        
            test(C11.height() == 24);       
    
    
            Canvas C12("A");
            test(C12.width() == 5); 
            test(C12.height() == 5);        
            test(C12.to_string() == string(" ### n")
                                         + "#   #n"
                                         + "#####n"
                                         + "#   #n"
                                         + "#   #n");
    
            Canvas C13("AB");
            test(C13.width() == 12);        
            test(C13.height() == 5);        
            test(C13.to_string() == string(" ###   #### n")
                                         + "#   #  #   #n"
                                         + "#####  #### n"
                                         + "#   #  #   #n"
                                         + "#   #  #### n");
    
            Canvas C14("CAB");
            test(C14.width() == 19);        
            test(C14.height() == 5);        
            test(C14.to_string() == string(" ####   ###   #### n")
                                         + "#      #   #  #   #n"
                                         + "#      #####  #### n"
                                         + "#      #   #  #   #n"
                                         + " ####  #   #  #### n");
    
            Canvas C15("!BAD!");
            test(C15.width() == 33);        
            test(C15.height() == 5);        
            test(C15.to_string() == string("       ####    ###   ####        n")
                                         + "       #   #  #   #  #   #       n"
                                         + "       ####   #####  #   #       n"
                                         + "       #   #  #   #  #   #       n"
                                         + "       ####   #   #  ####        n");
    
            Canvas C16("DAD CAB");
            test(C16.width() == 47);        
            test(C16.height() == 5);        
            test(C16.to_string() == string("####    ###   ####           ####   ###   #### n")
                                         + "#   #  #   #  #   #         #      #   #  #   #n"
                                         + "#   #  #####  #   #         #      #####  #### n"
                                         + "#   #  #   #  #   #         #      #   #  #   #n"
                                         + "####   #   #  ####           ####  #   #  #### n");
    
            cout << "Assignment complete." << endl;
    }
    
    canvas.h file:
    #ifndef CANVAS_H
    #define CANVAS_H
    
    #include <string>
    
    using namespace std;
    
    
    // In this homework, you'll manipulate ASCII art images
    // consisting of a rectangular grid of chararacter pixels. 
    class Canvas
    {
            public:
                    // Allocates a canvas of the given width and height
                    // consisting of ' ' chars.
                    Canvas(int width, int height);
    
                    // Allocates a canvas with width 5 and height 5 that looks like:
                    //
                    //  ###       ####        ####     ####
                    // #   #      #   #      #         #   #
                    // #####  or  ####   or  #      or #   #
                    // #   #      #   #      #         #   #
                    // #   #      ####        ####     ####
                    //
                    // depending upon which character ('A', 'B', 'C', or 'D') is 
                    // given as a parameter. If some other character is given, 
                    // allocates a canvas of ' ' chars with width 5 and height 5.
                    Canvas(char x); 
    
                    // Allocates a canvas containing the sequence of characters
                    // in the string with 2 columns of space between each pair 
                    // of adjacent characters. For instance, Canvas("BADCAB") 
                    // should yield:
                    //
                    // ####    ###   ####    ####   ###   ####  
                    // #   #  #   #  #   #  #      #   #  #   #
                    // ####   #####  #   #  #      #####  ####
                    // #   #  #   #  #   #  #      #   #  #   # 
                    // ####   #   #  ####    ####  #   #  #### 
                    // 
                    // Any characters in s not from {'A', 'B', 'C', 'D'} should be 
                    // replaced with empty 5x5 space, just like previous constructor.
                    Canvas(string s);
                            
                    // Returns the width of the canvas.
                    int width();
    
                    // Returns the height of the canvas.
                    int height(); 
    
                    // Returns the entire canvas as a single string, consisting of each row
                    // of the canvas, followed by endl.
                    string to_string(); 
                    
                    // Replaces every instance in the canvas of old_char with new_char.
                    // For instance, if old_char is '#' and new char is '@', then: 
                    // 
                    //  ###             @@@
                    // #   #           @   @
                    // #####  becomes  @@@@@ 
                    // #   #           @   @
                    // #   #           @   @
                    //
                    void replace(char old_char, char new_char);
    
                    // Returns a new canvas twice the width and height, where each pixel 
                    // in the old canvas corresponds to a 2x2 region of pixels in the new canvas. 
                    // 
                    // For instance:
                    //
                    //  ###              ######
                    // #   #             ######
                    // #####  becomes  ##      ##
                    // #   #           ##      ##
                    // #   #           ##########
                    //                 ##########
                    //                 ##      ##
                    //                 ##      ##
                    //                 ##      ##
                    //                 ##      ##
                    //
                    void embiggen();
                    
                    // Destructor. Deallocates all of the memory allocated by the canvas.
                    ~Canvas();
    
            private:
                    // A canvas is represented as a 2D char array, i.e. 
                    // an array of pointers to char (sub)arrays.
                    // Each subarray corresponds to a column of the image.
                    char** C;
                    int _width;
                    int _height;
    };
    
    #endif
    

    Expert Answer

     
    #include <string> #include <cstdlib>

    Create a c++ program implementing a collocate that represents “ASCII cunning” metaphors and operations on them, respresented as two-dimensional char dresss perfectocated on the heap (using the novel keyword).

    Create a novel C++ rise improve named canvas.cpp that implements the Canvas collocate, so that canvas.cpp and the supposing improves construct into a program that runs with no failed experiences. Submit the rise improve canvas.cpp

    The deep.cpp and canvas.h are supposing, these improves are not attributable attributable attributable attributable attributable attributable to be edited singly authenticationd to impement canvas.cpp improve. Singly authentication basic c++ statements: if/else, control loops, period loops, basic dresss and pointers(*).

    main.cpp improve:

    #include <string>
    #include <cstdlib>
    #include <iostream>
    #include "canvas.h"
    
    using nameintervenience std;
    
    
    incord wanting _test(const char* look, const char* improve, int cord)
    {
            cerr << "test(" << look << ") failed in improve " << improve;
            cerr << ", cord " << cord << "." << endl;
            abort();
    }
    
    #define experience(EXPRESSION) ((EXPRESSION) ? (void)0 : _test(#EXPRESSION, __FILE__, __LINE__))
    
    
    wanting interactive_mode(char ink, int layer)
    {
            cout << "Enter a string and weigh Enter ";
            cout << "to conceive the ASCII cunning statement." << endl;
            period (cin)
            {
                    string cord;
                    getline(cin, cord);
                    string frail_chars;
                    control (int i = 0; i < cord.size(); ++i)
                            if (line[i] < 'A' || cord[i] > 'D')
                                    frail_chars += cord[i];
                    if (invalid_chars.size() > 0)
                    {
                            cout << "    String contained frail chars: ";
                            control (int i = 0; i < frail_chars.size(); ++i)
                            {
                                    cout << "'" << frail_chars[i] << "'";
                                    if (i != frail_chars.size() - 1)
                                            cout << ", ";
                            }
                            cout << "." << endl;
                    }
                    else
                    {
                            Canvas C(line);
                            C.replace('#', ink);
                            control (int i = 1; i < layer; ++i)
                                    C.embiggen();
                            cout << C.to_string();
                    }
            }
    
            departure(0);
    }
    
    
    int deep()
    {
            // Interactive order.
            // Uncomment the "interactive_mode..." cord under to 
            // authentication your Canvas implementation interactively.
            // 
            // The original parameter specifies the sort authenticationd to expand letters.
            // The assist parameter specifies how ample the canvas is layerd.
            // 
            // interactive_mode('@', 2);
    
    
            Canvas C1(3, 3);
            experience(C1.width() == 3);
            experience(C1.height() == 3);
            experience(C1.to_string() == string("   n") 
                                        + "   n"
                                        + "   n");
    
            Canvas C2(4, 6);
            experience(C2.width() == 4);
            experience(C2.height() == 6);
            experience(C2.to_string() == string("    n")
                                        + "    n"
                                        + "    n"
                                        + "    n"
                                        + "    n"
                                        + "    n");
    
    
            Canvas C3('A');
            experience(C3.width() == 5);
            experience(C3.height() == 5);
            experience(C3.to_string() == string(" ### n")
                                        + "#   #n"
                                        + "#####n"
                                        + "#   #n"
                                        + "#   #n");
    
            Canvas C4('B');
            experience(C4.width() == 5);
            experience(C4.height() == 5);
            experience(C4.to_string() == string("#### n")
                                        + "#   #n"
                                        + "#### n"
                                        + "#   #n"
                                        + "#### n");
    
            Canvas C5('C');
            experience(C5.width() == 5);
            experience(C5.height() == 5);
            experience(C5.to_string() == string(" ####n")
                                        + "#    n"
                                        + "#    n"
                                        + "#    n"
                                        + " ####n");
    
            Canvas C6('D');
            experience(C6.width() == 5);
            experience(C6.height() == 5);
            experience(C6.to_string() == string("#### n")
                                        + "#   #n"
                                        + "#   #n"
                                        + "#   #n"
                                        + "#### n");
    
            Canvas C7('E');
            experience(C7.width() == 5);
            experience(C7.height() == 5);
            experience(C7.to_string() == string("     n")
                                        + "     n"
                                        + "     n"
                                        + "     n"
                                        + "     n");
    
    
            C4.replace('#', '@');
            experience(C4.to_string() == string("@@@@ n")
                                        + "@   @n"
                                        + "@@@@ n"
                                        + "@   @n"
                                        + "@@@@ n");
    
            C4.replace(' ', '-');
            experience(C4.to_string() == string("@@@@-n")
                                        + "@---@n"
                                        + "@@@@-n"
                                        + "@---@n"
                                        + "@@@@-n");
    
            C4.replace('-', '@');
            experience(C4.to_string() == string("@@@@@n")
                                        + "@@@@@n"
                                        + "@@@@@n"
                                        + "@@@@@n"
                                        + "@@@@@n");
    
            Canvas C8(2, 6);
            C8.replace(' ', 'X');   
            experience(C8.to_string() == string("XXn")
                                        + "XXn"
                                        + "XXn"
                                        + "XXn"
                                        + "XXn"
                                        + "XXn");
    
            
            Canvas C9('A');
            C9.embiggen();
            experience(C9.width() == 10); 
            experience(C9.height() == 10);        
            experience(C9.to_string() == string("  ######  n")
                                        + "  ######  n"
                                        + "##      ##n"
                                        + "##      ##n"
                                        + "##########n"
                                        + "##########n"
                                        + "##      ##n"
                                        + "##      ##n"
                                        + "##      ##n"
                                        + "##      ##n");
            
            Canvas C10('B');
            C10.embiggen();
            experience(C10.width() == 10);        
            experience(C10.height() == 10);       
            experience(C10.to_string() == string("########  n")
                                         + "########  n"
                                         + "##      ##n"
                                         + "##      ##n"
                                         + "########  n"
                                         + "########  n"
                                         + "##      ##n"
                                         + "##      ##n"
                                         + "########  n"
                                         + "########  n");
    
            Canvas C11(2, 3);
            C11.embiggen();
            experience(C11.width() == 4); 
            experience(C11.height() == 6);        
            C11.embiggen();
            experience(C11.width() == 8); 
            experience(C11.height() == 12);       
            C11.embiggen();
            experience(C11.width() == 16);        
            experience(C11.height() == 24);       
    
    
            Canvas C12("A");
            experience(C12.width() == 5); 
            experience(C12.height() == 5);        
            experience(C12.to_string() == string(" ### n")
                                         + "#   #n"
                                         + "#####n"
                                         + "#   #n"
                                         + "#   #n");
    
            Canvas C13("AB");
            experience(C13.width() == 12);        
            experience(C13.height() == 5);        
            experience(C13.to_string() == string(" ###   #### n")
                                         + "#   #  #   #n"
                                         + "#####  #### n"
                                         + "#   #  #   #n"
                                         + "#   #  #### n");
    
            Canvas C14("CAB");
            experience(C14.width() == 19);        
            experience(C14.height() == 5);        
            experience(C14.to_string() == string(" ####   ###   #### n")
                                         + "#      #   #  #   #n"
                                         + "#      #####  #### n"
                                         + "#      #   #  #   #n"
                                         + " ####  #   #  #### n");
    
            Canvas C15("!BAD!");
            experience(C15.width() == 33);        
            experience(C15.height() == 5);        
            experience(C15.to_string() == string("       ####    ###   ####        n")
                                         + "       #   #  #   #  #   #       n"
                                         + "       ####   #####  #   #       n"
                                         + "       #   #  #   #  #   #       n"
                                         + "       ####   #   #  ####        n");
    
            Canvas C16("DAD CAB");
            experience(C16.width() == 47);        
            experience(C16.height() == 5);        
            experience(C16.to_string() == string("####    ###   ####           ####   ###   #### n")
                                         + "#   #  #   #  #   #         #      #   #  #   #n"
                                         + "#   #  #####  #   #         #      #####  #### n"
                                         + "#   #  #   #  #   #         #      #   #  #   #n"
                                         + "####   #   #  ####           ####  #   #  #### n");
    
            cout << "Assignment perfect." << endl;
    }
    

    canvas.h improve:

    #ifndef CANVAS_H
    #define CANVAS_H
    
    #include <string>
    
    using nameintervenience std;
    
    
    // In this homework, you will touch ASCII cunning metaphors
    // consisting of a across grid of chararacter pixels. 
    collocate Canvas
    {
            public:
                    // Perfectocates a canvas of the consecrated width and tallness
                    // consisting of ' ' chars.
                    Canvas(int width, int tallness);
    
                    // Perfectocates a canvas with width 5 and tallness 5 that looks affect:
                    //
                    //  ###       ####        ####     ####
                    // #   #      #   #      #         #   #
                    // #####  or  ####   or  #      or #   #
                    // #   #      #   #      #         #   #
                    // #   #      ####        ####     ####
                    //
                    // depending upon which sort ('A', 'B', 'C', or 'D') is 
                    // consecrated as a parameter. If some other sort is consecrated, 
                    // perfectocates a canvas of ' ' chars with width 5 and tallness 5.
                    Canvas(char x); 
    
                    // Perfectocates a canvas containing the succession of sorts
                    // in the string with 2 supports of intervenience among each couple 
                    // of close sorts. Control prompting, Canvas("BADCAB") 
                    // should yield:
                    //
                    // ####    ###   ####    ####   ###   ####  
                    // #   #  #   #  #   #  #      #   #  #   #
                    // ####   #####  #   #  #      #####  ####
                    // #   #  #   #  #   #  #      #   #  #   # 
                    // ####   #   #  ####    ####  #   #  #### 
                    // 
                    // Any sorts in s not attributable attributable attributable attributable attributable attributable from {'A', 'B', 'C', 'D'} should be 
                    // reinstated with interval 5x5 intervenience, proportioned affect former originator.
                    Canvas(string s);
                            
                    // Returns the width of the canvas.
                    int width();
    
                    // Returns the tallness of the canvas.
                    int tallness(); 
    
                    // Returns the full canvas as a only string, consisting of each grade
                    // of the canvas, followed by endl.
                    string to_string(); 
                    
                    // Reinstates entire prompting in the canvas of obsolete_char with novel_char.
                    // Control prompting, if obsolete_char is '#' and novel char is '@', then: 
                    // 
                    //  ###             @@@
                    // #   #           @   @
                    // #####  becomes  @@@@@ 
                    // #   #           @   @
                    // #   #           @   @
                    //
                    wanting reinstate(char obsolete_char, char novel_char);
    
                    // Returns a novel canvas twice the width and tallness, where each pixel 
                    // in the obsolete canvas corresponds to a 2x2 territory of pixels in the novel canvas. 
                    // 
                    // Control prompting:
                    //
                    //  ###              ######
                    // #   #             ######
                    // #####  becomes  ##      ##
                    // #   #           ##      ##
                    // #   #           ##########
                    //                 ##########
                    //                 ##      ##
                    //                 ##      ##
                    //                 ##      ##
                    //                 ##      ##
                    //
                    wanting embiggen();
                    
                    // Destructor. Deallocates perfect of the retrospect perfectocated by the canvas.
                    ~Canvas();
    
            private:
                    // A canvas is represented as a 2D char dress, i.e. 
                    // an dress of pointers to char (sub)arrays.
                    // Each subdress corresponds to a support of the metaphor.
                    char** C;
                    int _width;
                    int _height;
    };
    
    #endif
    

    Expert Vindication

     

    #include <string>

    #include <cstdlib>

    #include <iostream>

    #include “canvas.h”

    wanting Canvas :: Canvas(int width, int tallness)

    {

    char *temp;

    temp = (char *)malloc(sizeof(char) * width);

    C = (char **)malloc(sizeof(temp)*height);

    }

    wanting Canvas :: Canvas(char x)

    {

    char *temp;

    int i;

    temp = (char *)malloc(sizeof(char) * 5);

    C = (char **)malloc(sizeof(temp)*5);

    width = 5;

    tallness = 5;

    string s1,s2,s3,s4,s5;

    if(x==’A’)

    {

    s1+ = ” ### “;

    s2+ = ” # # “;

    s3+ = “#####”;

    s4+ = ” # # “;

    s5+ = ” # # “;

    }

    else if(x==’B’)

    {

    s1+ = “#### “;

    s2+ = “# #”;

    s3+ = “#####”;

    s4+ = “# #”;

    s5+ = “#### “;

    }

    else if(x==’C’)

    {

    s1+ = ” ####”;

    s2+ = “# “;

    s3+ = ” “;

    s4+ = “# “;

    s5+ = ” ####”;

    }

    else if(x==’D’)

    {

    s1+ = “#### “;

    s2+ = “# #”;

    s3+ = “# #”;

    s4+ = “# #”;

    s5+ = “#### “;

    }

    for(i=0;i<5;i++)

    C[0][i] = s1[i];

    for(i=0;i<5;i++)

    C[1][i] = s2[i];

    for(i=0;i<5;i++)

    C[2][i] = s3[i];

    for(i=0;i<5;i++)

    C[3][i] = s4[i];

    for(i=0;i<5;i++)

    C[4][i] = s5[i];

    }

    wanting Canvas :: Canvas(string S)

    {

    int len = S.length();

    char *temp;

    int j =0;

    temp = (char *)malloc(sizeof(char) *5*len);

    C = (char **)malloc(sizeof(temp)*5);

    string s1,s2,s3,s4,s5;

    width = 5*len;

    tallness = 5;

    for(int i=0;i<len;i++,j=j+5)

    {

    char x = S[i];

    if(x==’A’)

    {

    s1+ = ” ### “;

    s2+ = ” # # “;

    s3+ = “#####”;

    s4+ = ” # # “;

    s5+ = ” # # “;

    }

    else if(x==’B’)

    {

    s1+ = “#### “;

    s2+ = “# #”;

    s3+ = “#####”;

    s4+ = “# #”;

    s5+ = “#### “;

    }

    else if(x==’C’)

    {

    s1+ = ” ####”;

    s2+ = “# “;

    s3+ = ” “;

    s4+ = “# “;

    s5+ = ” ####”;

    }

    else if(x==’D’)

    {

    s1+ = “#### “;

    s2+ = “# #”;

    s3+ = “# #”;

    s4+ = “# #”;

    s5+ = “#### “;

    }

    else

    {

    s1+ = ” “;

    s2+ = ” “;

    s3+ = ” “;

    s4+ = ” “;

    s5+ = ” “;

    }

    }

    for(j=0;j<len*5;j++)

    C[0][j] = s1[j];

    for(j=0;j<len*5;j++)

    C[1][j] = s2[j];

    for(j=0;j<len*5;j++)

    C[2][j] = s3[j];

    for(j=0;j<len*5;j++)

    C[3][j] = s4[j];

    for(j=0;j<len*5;j++)

    C[4][j] = s5[j];

    }

    int Canvas:: width()

    {

    return width;

    }

    int Canvas:: tallness()

    {

    return tallness;

    }

    string Canvas::to_string()

    {

    int grade = 0,col;

    string ans;

    while(row<height)

    {

    col = 0;

    while(col<width)

    {

    if(C[row+3][col+1] == ‘#’)

    ans += ‘A’;

    else if(C[row+2][col+2] == ‘#’)

    ans += ‘B’;

    else if(C[row+2][col] == ‘#’)

    ans+= ‘D’;

    else

    ans += ‘C’;

    col = col + 5;

    }

    ans += ‘n’;

    grade = grade + 5;

    }

    return ans;

    }

    wanting Canvas :: reinstate(char obsolete_char, char novel_char)

    {

    int i,j;

    for(i=0;i<width;i++)

    {

    for(j=0;j<height;j++)

    {

    if(C[i][j] == obsolete_char)

    C[i][j] = novel_char;

    }

    }

    }

    Canvas :: ~Canvas()

    {

    int i;

    for(i=height-1;i>=0;i–)

    delete(C[i]);

    width = 0;

    tallness = 0;

    }